Needless to say that FTL itself was a rip-off from the game Sundog.Īnd then you had those rushing to fight the gate boss and losing terribly. Each of them was extremely salty about how this was a FTL rip-off. They bought, gave a bad review and then refunded all in the space of a few hours. Originally posted by LeftPaw:On launch first you had FTL fanboys trying to sabotage this game. Again, rarely people change their reviews So it might have gotten bad reviews prior to patches that focused on feedbacks I see. Originally posted by Sernur.tech:Hi everyone! When players help us with localization in their native language, share a huge list of suggestions and game design documents, play OST on piano, and even this topic in which you ask and want to get to the bottom of the truth, and not just skip the game due to mixed reviews - all this gives us the power to continue to expand Trigon. Thank you for providing feedback and suggestions. Thank you for playing Trigon on stream and making game content. We are dreamers and players too, so we are stunned by how big and passionate community we have. If you would like to share your questions, suggestions, or something else - you are very welcome here or on discord Now it is more about balance changes, quality of life, minor bug fixing, and additional content. We already shared 5 Patches and will continue working hard on further updates. We always talk with players, analyze reviews|feedback|streams, and make a plan of updates based on this. This is a hardcore roguelike strategy game where major meta progression is you learning to make a fast and right strategic decision to increase your chances to survive in a dangerous space.Īfter release, we got giant players feedback and it was incredibly helpful. But on thousands of players and not only core hardcore audience it turns out we have plenty of work to make Trigon: Space Story more accessible to everyone. Before release, we had a pretty long closed beta test and were thinking that everything is great based on players feedback.
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